Fighter - Marksman Ability

Arrow Duet

6Level24SP

Two shots. One breath. One decision.

Action
1/2 Action
Willpower
5
Range
30 meters

Requires: Pick: Keen Shot

Use a ½ Action to load your ranged weapon with two projectiles and fire them at the target. Roll two damage dice, use one for hit and both for damage. Maybe used up to half the AGI bonus (rounded down) per Rest.

  • Ranged
  • Single Target
Fighter - Marksman Ability · System ReferenceØMEN: After Dragons