Command Elements
Four voices. One conductor.
- Action
- 1 Action
- Willpower
- 40
- Range
- 30 meters
You gain control over natural elements within 30 meters. You can manipulate earth, water, plants, and air to create one of the following effects each round as a ½ Action: **Earth:** Create or remove difficult terrain in a 5-meter radius or shape earth into a temporary structure. **Water:** Create a wave from standing or flowing water up to 5 meters high. It will travel up to 10 meters from the point you chose on dry land. **Plants:** Uproot a plant, focusing nature's magic on it, bringing it to life and turning it into a Treant to fight by your side. The Treant has TR of 2 and you can command it as a Free Action on your turn. It acts after your turn until the effect ends and roots itself again, turning back into a normal plant. **Air:** Create a Gust of Wind. The spell lasts for 5 rounds.