NatureThe Green Insistence

Command Elements

4School Level35SP

Four voices. One conductor.

Action
1 Action
Willpower
40
Range
30 meters

You gain control over natural elements within 30 meters. You can manipulate earth, water, plants, and air to create one of the following effects each round as a ½ Action: **Earth:** Create or remove difficult terrain in a 5-meter radius or shape earth into a temporary structure. **Water:** Create a wave from standing or flowing water up to 5 meters high. It will travel up to 10 meters from the point you chose on dry land. **Plants:** Uproot a plant, focusing nature's magic on it, bringing it to life and turning it into a Treant to fight by your side. The Treant has TR of 2 and you can command it as a Free Action on your turn. It acts after your turn until the effect ends and roots itself again, turning back into a normal plant. **Air:** Create a Gust of Wind. The spell lasts for 5 rounds.

  • Spell
  • Utility
  • AoE
Nature · System ReferenceØMEN: After Dragons