FireThe Unforgetting Heat

Heat Material

2School Level18SP

Everything melts. Everything. It's just a question of temperature.

Action
1 Action
Willpower
20
Range
30 meters
Save
RES Save
Area
Sphere - r1

You focus magical energies to heat a solid material in a 1-meter radius sphere within range. The material becomes red hot and malleable, or combusts if it is susceptible to fire. Any targets touching the material must succeed on a RES Save against your INT Check. On a fail the targets in the area take 2d8 Fire(2) damage. You may cast Heat Material as an Extended Action in which case the material completely melts and loses shape. If targeting a creature made of stone or metal, they automatically fail the test and take double damage.

Fire · System ReferenceØMEN: After Dragons