ElvesThe Long-Memoried
Underworld Elf
Darkness-adapted elves who draw magic from crystal and shadow.
The forgotten branch of elvenkind, the Underworld elves fled beneath the surface during the ancient wars and never returned, their scattered settlements bound only by a loose Concord. Millennia in the dark have remade them into hedonists and pragmatists who judge no one by their blood and embrace every facet of life - birth and death, healing and suffering alike - while prophetic dreams stir restless in their sleep.
- STR
- d4+0
- cap 5
- AGI
- d4+2
- cap 7
- RES
- d6+0
- cap 7
- FCS
- d6+0
- cap 7
- INT
- d4+2
- cap 7
- Group
- Elves
- Speed
- 24
- Point-Buy Pool
- 15
- Languages
- Trade Common (Fluent), Old Elvish (Native)
- Bonus Ups
- L1 +1 any · L3 +1 any · L7 +1 any
Racial Abilities
- Detect MagicInnate Detect Magic, 1/day.
- Low-Light VisionLow-light vision.
- Underworld Training+1 Survival, +1 Nature (or Occult), innate Spelunking.