Condition
Poisoned
Take Poison damage equal to stack size at start of turn. Exceeding RES Bonus applies Exhausted or Fatigued.
- Stack Size
- -
- Duration
- Type: until condition; Condition: poison cured
- Resolution
- Engine Tracked
- Suppressible
- Yes
Effect
At the start of each turn you take Poison damage equal to your Poisoned stacks. While your stacks exceed your RES bonus, you also gain a stack of Exhausted or Fatigued (your choice) each turn they stay above that threshold.
Recovery
Poison does not fade on its own. It must be cured.