Incapacitated
Unable to move or act. Attacks auto-hit and may cause Dying stacks.
- Stack Size
- -
- Duration
- Type: hours; Value: 1
- Resolution
- Gm Adjudicated
- Suppressible
- No
Effect
You cannot move or act and you fall prone. Attacks against you hit automatically and deal damage equal to the attacker's full attack roll.
Dying Stacks
Each hit you take while Incapacitated can inflict Dying. Compare the damage to your RES bonus: you gain Dying stacks equal to floor(damage / RES bonus), and if the damage exceeds twice your RES bonus the result is doubled. Any hit that meets the threshold inflicts at least 1 stack.
Use your full RES bonus here, ignoring any penalties from Exhausted or Fatigued. The count is measured per hit and does not carry over between hits.
Duration
Incapacitation lasts 1 hour. When it comes from a second stack of Exhausted, it instead lasts 8 hours or until your Exhausted stacks clear.