Condition

Drunk

Intoxicated. Staged effects by stack count. May cause Incapacitation.

Stack Size
-
Duration
Type: until condition; Condition: all drunk stacks cleared
Resolution
Gm Adjudicated
Suppressible
Yes

Effect

Drunk builds in tiers as the stacks climb:

  • At 1 stack, +2 to social rolls.
  • At 3 stacks, the social bonus fades and you gain +2 to STR rolls.
  • At 5 stacks, +4 to STR rolls but -4 to AGI rolls and -4 to social rolls.

Passing Out

Whenever your stacks exceed your RES bonus, roll RES + FCS with no bonus against your stack count. On a failure you fall Incapacitated until your stacks drop back below your RES bonus.

Recovery

A stack fades every 2 hours.

Condition · System ReferenceØMEN: After Dragons