Beastmind
Transcends the line between humanoid and animal, shifting forms and borrowing instincts that civilization has long forgotten.
Pick Tree
15 picks along the Beastmind path. Pair them with the general Primal class picks.
Level 2
One With The Beast
Choosing this locks Beastmind as your Specialization. While in Beast Shape, gain temporary HP equal to your level × 2 and temporary WP equal to your level. You also gain Physical Resistance(1). The temporary points affect Beast Shape only and when you lose the Beast Shape, you lose the temporary points as well.
Details →Feral Strike
Requires: Pick: One With The Beast
Spend a ½ Action to make a ferocious Melee attack. Add RES Die to your Damage Roll. If you are in Beast Shape, the target must succeed a FCS Save against your STR Roll or gain Fear(1).
Details →Level 3
Pack Leader
Requires: Pick: One With The Beast
Beasts you have summoned or befriended obey your commands to their best ability. They understand your intentions and once per turn, you may as a Free Action give them simple commands (Attack that, run there, fetch that).
Details →Predator's Leap
Requires: Pick: One With The Beast
Spend a Bonus Action to leap up to twice the normal distance. If you end your movement adjacent to an enemy, you may make a Melee Attack against them as a Free Action. In Beast Shape, add leap distance in meters to the damage of this attack.
Details →True Beast
Requires: Pick: One With The Beast
You can transform into Beasts with TR equal to your level and up to one Size larger than yourself. You also gain +2 Bonus to either STR, RES or AGI, depending on the Beasts type while in Beast Shape.
Details →Feral Senses
Requires: Pick: One With The Beast
You gain Darkvision while in any Beast Form. Additionally your Initiative is increased by 2 and you succeed Ambush Checks on a tie.
Details →Level 4
Primal Roar
Requires: Pick: One With The Beast
Spend 1 Action to shout a deafening roar. All enemies within 10 meters must succeed a FCS Save against your STR Check or gain Fear(1). If in Beast Shape, allies within range gain +2 to Attack Rolls until the end of your next turn.
Details →Bestial Magic
Requires: Pick: One With The Beast
You may cast Nature spells while in Beast Form with additional cost of 4 WP. The spells you cast are Slowed, increasing their Cast time by one step.
Details →Level 5
Apex Predator
Requires: Pick: One With The Beast
For 10 minutes, transform into a creature up to TR+3 (exceeding normal TR cap). Retain full spellcasting ability in this form. Gain all creature abilities including special attacks, resistances, movement types, and senses.
Details →Level 6
Chimera Form
Requires: Pick: One With The Beast
When you shapeshift into a Beast, your physical attribute bonuses are added to the beast's physical attribute bonuses, up to a maximum of 20 each. Your attacks in Beast Shape deal additional Nature damage equal to half your INT Bonus. Additionally, your attacks and abilities while in Beast Shape trigger Burgeoning Shell.
Details →Enduring Form
Requires: Pick: One With The Beast
Your Beast Shape duration becomes a number of hours equal to your level minus the beast's TR (minimum 1 hour).
Details →Level 7
Apex Evolution
Requires: Pick: One With The Beast, Apex Predator
Your Apex Predator duration increases to 1 hour. Additionally, while in Apex Predator form, your Chimera Form physical attribute bonus cap increases to 22.
Details →Level 8
Instinctive Casting
Requires: Pick: One With The Beast, Bestial Magic
Your spells in Beast Shape are no longer Slowed. Additionally, Nature spells you cast in Beast Shape no longer cost additional WP from Bestial Magic.
Details →Level 9
Adaptive Physiology
Requires: Pick: One With The Beast, Chimera Form
While in Beast Shape, for each physical attribute (STR, AGI, RES), you may use either the beast's die or your own die, chosen when you transform.
Details →Level 10
Alpha Form
Requires: Pick: One With The Beast
When you transform into a Beast Shape, you may apply the Elite trait to that form. This applies to any Beast Shape including Apex Predator.
Details →