Priest PathThe Borrowed Grace

Mission

A hybrid of divine and arcane, orchestrating the battlefield by holding bonds with ally and enemy at once.

Pick Tree

15 picks along the Mission path. Pair them with the general Priest class picks.

Level 2

Choosing this locks Inquisition as your Specialization. You may maintain two Sanctified targets simultaneously - one ally AND one enemy. This forms a Conduit between them. While the Conduit is active: - Your Sanctified ally gains +2 to hit against the Sanctified enemy. - When the Sanctified ally deals damage to the Sanctified enemy, the ally recovers HP equal to your level. - When the Sanctified ally receives damage from the Sanctified enemy, damage is reduced equal to your level and the ally recovers WP equal to your level. Sanctify triggers affect whichever target is appropriate. Gain one Arcane school level.

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Mana Siphon

1 Action·10 WP14 SP

Requires: Pick: Inquisitorial Mandate

Use 1 Action. Target within 20m loses WP equal to half spell cost + FCS Bonus. You gain WP equal to amount drained.

  • Single Target
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Level 3

Requires: Pick: Inquisitorial Mandate

The Conduit intensifies. When you heal your Sanctified ally with a spell, the Sanctified enemy takes Divine damage equal to your level. When you hit your Sanctified enemy with an attack or spell that deals damage, your Sanctified ally is healed equal to your level.

  • Utility
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Requires: Pick: Inquisitorial Mandate

Learn one Level 1 Arcane spell of your choice. First cast after each Rest costs no WP.

  • Utility
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Requires: Pick: Inquisitorial Mandate

When your Sanctified ally recovers WP from any source, you recover half that amount (rounded down, min 1).

  • Utility
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Divine Sentence

1/2 Action·12 WP18 SP

Requires: Pick: Inquisitorial Mandate

Use a ½ Action to make a ranged spell attack (30m) against your Sanctified enemy. On hit, deal FCS Roll + FCS Bonus Divine damage. If the target is Sanctified, they also lose WP equal to your level. If Seal the Accused stun is active on them, the damage and WP loss are doubled. If the target is Sealed, the attack automatically hits. This spell triggers Reciprocal Bond.

  • Spell
  • Single Target
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Level 4

Requires: Pick: Inquisitorial Mandate

You may cast spells through your Sanctified ally. Spells originate from the ally's position for targeting and range purposes.

  • Utility
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Requires: Pick: Inquisitorial Mandate

If you focus your Sanctify on one target only, ally or enemy, they receive double effects from Sanctify triggers.

  • Utility
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Seal the Accused

1/2 Action22 SP

Requires: Pick: Inquisitorial Mandate

Roll FCS Check against the Sanctified enemy's RES Save. On a fail, they take Divine damage equal to your FCS Bonus and become Stunned for 3 rounds. On a success, they take the Divine damage but avoid the Stun.

  • Single Target
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Level 5

Fate Divided

1/2 Action50 SP

Requires: Pick: Inquisitorial Mandate

Spend ½ Action. For 3 rounds, ending after your third turn, the Conduit overflows - affecting up to three allies and three enemies simultaneously. All affected allies and enemies receive Inquisitorial Mandate effects when they trigger. You also gain the effects but cannot trigger them.

  • Utility
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Level 6

Requires: Pick: Inquisitorial Mandate

If you or your Sanctified ally reduces your Sanctified enemy to 0 HP, you both regain HP and WP equal to double your level. Additionally, you may retarget your Sanctify as a Free Action when the Sanctified enemy is reduced to 0 HP.

  • Utility
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Grounded Tenet

1/2 Action·10 WP30 SP

Requires: Pick: Inquisitorial Mandate

Your Sanctified enemy must succeed a RES Save against your FCS Check or become Immobilized for 3 rounds. If the enemy is under the effect of Seal the Accused, they lose the Stunned condition and become Paralyzed (3) instead.

  • Single Target
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Level 7

Requires: Pick: Inquisitorial Mandate, Fate Divided

During Fate Divided, at the start of each of your turns (including the activation turn), designate one ally-enemy pair as your active Conduit. You must choose a different pair each round. Only the active pair receives Conduit benefits and penalties from your actions. You may still target any creature with your abilities, attacks, and spells. Passive Conduit effects continue to function across all affected targets regardless of which pair is active.

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Level 8

Requires: Pick: Inquisitorial Mandate

Your Sanctified ally gains +2 to hit and +2 damage against your Sanctified enemy. This replaces the +2 to hit granted by Inquisitorial Mandate. After three consecutive rounds without changing either Sanctified target, the bonus increases to +4 to hit and +4 damage. Switching either target resets the count.

  • Utility
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Level 10

Compelling Repentance

1 1/2 Actions·40 WP50 SP

Requires: Pick: Inquisitorial Mandate

Use 1½ Actions. Every enemy within 20 meters must succeed a FCS Save against your FCS Check. For 3 rounds, failed enemies lose 4 DR and take 4 additional damage from all attacks and spells. Enemies that succeed lose 2 DR and take 2 additional damage from all attacks and spells. Your actual Sanctified enemy is unaffected by this ability and retains their current Conduit effects instead.

  • AoE
  • Utility
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Priest · MissionØMEN: After Dragons