Primal Ability

Elemental Shift

2Level16SP

The world offers four voices. You choose which one to speak.

Action
Ext + 1 Action + Minutes
Reach
Melee

As an Extended Action (1 minute) you change your elemental affinity. Every time you finish a Rest, you may use this spell and choose one element (Fire, Cold, Arcane, Nature). Your spells gain additional effects based on your choice: Fire (+1d6 Fire damage), Cold (targets gain additional Cold(1)), Arcane (+5m to spell ranges), Nature (targets lose 3m Speed). You must attune to elements each time you finish a rest or lose the effect. Use Cost: Fire (Powdered Amber and Ash), Cold (Petrified Ice), Arcane (Dreambeads), Nature (Dried Dreamroot). Cost: 16 SP

  • Utility
Primal Ability · System ReferenceØMEN: After Dragons