Mage - Fire Ability

Fire Aura

2Level10SP

The air shimmers. The ground cracks. You haven't even started yet.

Action
Free Action
Area
Sphere - r2

Choosing this locks Fire as your Specialization. When you cast a Fire Spell, you may choose to begin emitting a Fiery Aura over a 2 meter radius. The aura lasts for rounds equal to your FCS bonus. You may end the Aura as a Free Action on your turn. You gain 10 Movement Speed while the Aura is active and any time you cast a Fire Spell, the Aura bursts, dealing 1d8 Fire(1) damage to characters inside it. Damage die and uses per rest are increased by 1 at levels 5 & 9. You cannot Cast Cold Damage spells while Fire Aura is active.

  • Spell
  • AoE
Mage - Fire Ability · System ReferenceØMEN: After Dragons