The Lobber
Precision engineering. Imprecise contents. Perfect combination.
- Action
- 1/2 Action
- Range
- 20 meters
You construct a compact mechanical launcher for alchemical containers with a fixed range of 20 meters. Use a ½ Action and a Spell Attack Roll to lob a flask or vial at a target or location. The target may only Dodge to defend. On a miss, roll a D8 to determine scatter direction - 1 lands directly opposite the trajectory, with remaining numbers distributed clockwise in equal increments around the target. The difference between your attack roll and the target's defense roll determines scatter distance in meters, up to a maximum of 5 meters. The lobbed item lands in the nearest unoccupied space to the determined point. Allies in range may use the Catch action to intercept a lobbed item before it lands. Reloading costs a Bonus Action. The effect of the lobbed item applies normally on landing.