Forgeron - Machinist Ability

Clockwork Titan

5Level50SP

You don't command the machine. You become it.

Action
1 1/2 Actions
Willpower
80
Reach
Melee

Requires: Pick: Advanced Combat Turret

**Activation:** If no automaton deployed, spend 50 WP and 1½ Actions to deploy Battle Automaton and immediately enter Titan Protocol. If automaton already deployed and adjacent, spend 30 WP and 1 Action to enter. **Titan Chassis:** Automaton gains +50 HP. Size becomes Large (reach 2m, cannot be knocked prone by Medium or smaller). Gain bonus AR equal to automaton's base AR. **Targeting:** Melee attacks target the Titan. Ranged attacks may target Titan OR Forgeron directly (Forgeron gains +2 AR from cockpit cover). **Titan Armaments:** - Power Fist (Melee): STR Roll + INT Bonus Crushing damage - Flame Cannon (Ranged 30m, 1/round): INT Roll Crushing damage to target + 1d10 Fire damage to target and all creatures within 2m, applies Burning(1) - Trample: Moving through enemy spaces forces STR Save vs INT Check or INT Bonus Crushing damage and Prone - Spell Conductor: May cast spells through mounted apparatus, all spell action costs increased by one step - Emergency Repairs (1/deployment): Spend 1½ Actions to restore INT Roll + INT Bonus HP to Titan **Operational Restrictions:** Two hands required, cannot use items on allies, CAN use Chem Injector on self. Mounting/Dismounting costs 1 Action. **Destruction:** If Titan HP reaches 0, ejected at 1 HP, automaton destroyed.

  • Utility
Forgeron - Machinist Ability · System ReferenceØMEN: After Dragons