Fighter Ability
Pummel
2Level10SP
Not a technique. A statement.
- Action
- 1/2 Action
- Willpower
- 10
- Range
- 0 meters
- Save
- FCS Save
Expend a ½ Action to Pummel your foe. On a successful hit, deal damage equal to STR Roll + Bonus. Enemy must succeed a FCS Save against damage or become Dazed for 3 rounds.