Cultist - Dark Arts Ability

Manifestation of Darkness

5Level50SP

This is what the dark looks like when it looks back.

Action
1 Action
Willpower
20
Health
40

Requires: Pick: Dark Arts Specialization

Spend 1 Action to become a manifestation of Dark Magic, enveloping your body with swirling masses of dark energy. For 2 hours you become immune to Psychic Damage, cannot gain Fear, and gain +9 to your Base Speed. Additionally, any time you hit an enemy with an ability that has a chance to cause Fear, it automatically succeeds. For the duration, your spells gain +2 to Hit and Damage. You can see clearly through darkness you have created.

  • Utility
Cultist - Dark Arts Ability · System ReferenceØMEN: After Dragons